Color Identity: B, G, U

Initial Card State

  1.  Dryad Arbor in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. You are abile to play a land this turn.

Steps

  1. Play Dryad Arbor.
  2. When Dryad Arbor enters the battlefield, Retreat to Coralhelm triggers.
  3. Holding priority, activate Zuran Orb by sacrificing Dryad Arbor.
  4. When Dryad Arbor dies, Mortuary triggers, putting Dryad Arbor on top of your library from your graveyard.
  5. Resolve the Zuran Orb ability, causing you to gain two life.
  6. Resolve the Retreat to Coralhelm trigger from step 2, causing you to scry 1, ensuring to leave Dryad Arbor on top of your library.
  7. Galadriel's second ability triggers, causing you to reveal Dryad Arbor from the top of your library, and put it onto the battlefield tapped.
  8. Repeat from step 2.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite landfall triggers.
  4. Infinite lifegain.
  5. Infinite lifegain triggers.
  6. Infinite LTB.
  7. Infinite sacrifice triggers.

Metadata

  1. In 1 deck according to EDHREC.
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