the front side of Retreat to Coralhelm
the back of a classic MtG card
the front side of Ghost Town
the back of a classic MtG card
the front side of Walking Atlas
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Ghost Town in hand.
  2.  Retreat to Coralhelm and Walking Atlas on the battlefield (Walking Atlas without summoning sickness).

Easy Prerequisites

  1. It is not your turn.

Steps

  1. During any opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield.
  2. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas.
  3. Activate Ghost Town's first ability by tapping it, adding ({C} magic symbol)  .
  4. Activate Ghost Town's second ability by paying ({0} magic symbol)  , returning it from the battlefield to your hand.
  5. Repeat.

Results

  1. Infinite landfall triggers.
  2. Infinite colorless mana during each opponent's turn.

Metadata

  1. In 1714 decks according to EDHREC.

Variants of this combo

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