the front side of Zacama, Primal Calamity
the back of a classic MtG card
the front side of Panharmonicon
the back of a classic MtG card
the front side of Sparkcaster
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  Sparkcaster in hand.
  2.  Panharmonicon on the battlefield.
  3.   Zacama in hand or in the command zone.

Notable Prerequisites

  1. Lands you control can tap to produce at least four generic manaone red manaone green manaone white mana.
  2. Lands you control tap for at least two generic manaone red manaone green manaone white mana plus half the cost of your self-bouncing creature.

Mana Needed

  1. two generic mana plus enough mana to pay for commander tax, if applicable available.

Steps

  1. Activate all mana-producing lands you control by tapping them, adding at least four generic manaone red manaone green manaone white mana.
  2. Cast Zacama either from your hand or from the command zone by paying six generic manaone red manaone green manaone white mana plus commander tax, if applicable.
  3. When Zacama enters the battlefield, it triggers twice.
  4. Resolve the first trigger, untapping all lands you control.
  5. Activate all mana-producing lands you control by tapping them, adding at least four generic manaone red manaone green manaone white mana.
  6. Resolve the second Zacama trigger, untapping all lands you control.
  7. Cast Sparkcaster by paying two generic manaone red manaone green mana.
  8. When Sparkcaster enters the battlefield, its first and second abilities trigger twice.
  9. Resolve the first Sparkcaster triggers, returning itself and Zacama from the battlefield to your hand.
  10. Resolve the second Sparkcaster triggers, dealing 2 damage to target player or planeswalker.
  11. Repeat.
  12. Once you have infinite mana, you may use it to activate Zacama's other abilities.
  13. Activate all mana-producing lands you control by tapping them.
  14. Cast Zacama either from your hand or from the command zone by paying six generic manaone red manaone green manaone white mana plus commander tax, if applicable.
  15. When Zacama enters, its ability triggers twice through Panharmonicon.
  16. Resolve the first Zacama trigger, untapping all lands you control.
  17. Activate all mana-producing lands you control by tapping them.
  18. Resolve the second Zacama trigger, untapping all lands you control.
  19. Cast Sparkcaster by paying its mana cost.
  20. When Sparkcaster enters, its ability triggers twice, causing you to return itself and Zacama to your hand.
  21. Repeat.

Results

  1. Destroy all artifacts and enchantments opponents control.
  2. Infinite damage to creatures.
  3. Infinite damage.
  4. Infinite creature ETB.
  5. Infinite lifegain.
  6. Infinite lifegain triggers.
  7. Infinite creature LTB.
  8. Infinite mana lands you control can produce.
  9. Infinite storm count.

Variants of this combo

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