Color Identity: R

Prerequisites

  1.  All permanents on the battlefield.
  2. Magistate's Scepter has at least two charge counters on it.
  3. ({4} magic symbol)  ({R} magic symbol)   each turn available.

Steps

  1. Activate
    Karn's Bastion
    Karn's Bastion
    's second ability by paying ({4} magic symbol)   and tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it.
  3. Kurkesh, Onakke Ancient
    Kurkesh
    triggers, causing you to pay ({R} magic symbol)   to copy
    Magistrate's Scepter
    Magistrate's Scepter
    's ability.
  4. Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
  5. Move to your next turn.
  6. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's first ability by paying ({4} magic symbol)   and tapping it.
  7. Kurkesh, Onakke Ancient
    Kurkesh
    triggers, causing you to pay ({R} magic symbol)   to copy
    Magistrate's Scepter
    Magistrate's Scepter
    's ability.
  8. Resolve both Magistrate Scepter abilities, putting two charge counters on it.
  9. Move to your next turn.
  10. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 127 decks according to EDHREC.
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