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Marwyn, the Nurturer | Eternal Witness | Temur Sabertooth
(and one other card)
Color Identity: G
Cards
Marwyn, the Nurturer
Eternal Witness
Temur Sabertooth
Mobilize
Prerequisites
Mobilize
in hand.
All permanents on the battlefield.
Marwyn
does not have summoning sickness.
Marwyn
has a power of at least seven.
Steps
Activate
Marwyn
by tapping it, adding at least seven
({G} magic symbol)
.
Cast
Mobilize
by paying
({G} magic symbol)
, untapping all creatures you control.
Activate
Temur Sabertooth
by paying
({1} magic symbol)
({G} magic symbol)
, returning
Eternal Witness
from the battlefield to your hand.
Cast
Eternal Witness
by paying
({1} magic symbol)
({G} magic symbol)
({G} magic symbol)
.
Eternal Witness
enters the battlefield, returning
Mobilize
from your graveyard to your hand.
Repeat.
Results
Infinite blinking of green creatures.
Infinite ETB.
Infinite green mana.
Infinite LTB.
Infinite magecraft triggers.
Infinite mana creatures you control can produce.
Infinite storm count.
Infinite untap of creatures you control.
Metadata
In 232 decks according to EDHREC.