Color Identity: G, U, R

Prerequisites

  1.  
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    in hand.
  2.  All other permanents on the battlefield.
  3. You control an additional artifact, enchantment and/or token.
  4. ({4} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    by paying ({4} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   and sacrificing another artifact, enchantment or token.
  2. When
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    enters the battlefield, it and
    Miirym, Sentinel Wyrm
    Miirym
    trigger twice.
  3. Resolve both
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    triggers, adding ({5} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({G} magic symbol)  .
  4. Resolve both
    Miirym, Sentinel Wyrm
    Miirym
    triggers, creating two token copies of
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    .
  5. Activate
    Temur Sabertooth
    Temur Sabertooth
    by paying ({1} magic symbol)  ({G} magic symbol)  , returning
    Realm-Scorcher Hellkite
    Realm-Scorcher Hellkite
    to your hand from the battlefield.
  6. Repeat.

Results

  1. Infinite blinking of green creatures.
  2. Infinite colored mana.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite storm count.
  6. Infinite Treasure tokens.

Metadata

  1. In 6 decks according to EDHREC.
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