the front side of Marwyn, the Nurturer
the back of a classic MtG card
the front side of Hyrax Tower Scout
the back of a classic MtG card
the front side of Temur Sabertooth
the back of a classic MtG card

Color Identity: G

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Marwyn has at least 6 power.

Steps

  1. Tap Marwyn for mana.
  2. Activate Temur Sabertooth to return Hyrax Tower Scout to your hand.
  3. Cast Hyrax Tower Scout, untapping Marwyn.
  4. Repeat.

Results

  1. Infinite blinking of green creatures.
  2. Infinite ETB.
  3. Infinite green mana.
  4. Infinite LTB.
  5. Infinite storm count.

Metadata

  1. In 1852 decks according to EDHREC.
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