the front side of Charnelhoard Wurm
the back of a classic MtG card
the front side of Temporal Manipulation
the back of a classic MtG card

Color Identity: U, B, R, G

Initial Card State

  1.  Temporal Manipulation in hand.
  2.  Charnelhoard Wurm on the battlefield.

Notable Prerequisites

  1. Charnelhoard Wurm does not have summoning sickness and cannot be blocked by an opponent.

Mana Needed

  1. three generic manaone blue manaone blue mana each turn available.

Steps

  1. Cast Temporal Manipulation by paying three generic manaone blue manaone blue mana, causing you to take an extra turn after this one.
  2. Deal combat damage to an opponent using Charnelhoard Wurm.
  3. Charnelhoard Wurm triggers, returning Temporal Manipulation to your hand from your graveyard.
  4. Repeat each turn.

Results

  1. Infinite turns.
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