Color Identity: G, W, U

Prerequisites

  1.  
    Village Bell-Ringer
    Village Bell-Ringer
    in hand.
  2.  
    Chulane, Teller of Tales
    Chulane
    on the battlefield.
  3.    
    Laboratory Maniac
    Laboratory Maniac
    in hand or on the battlefield or in your library.
  4. You control creatures that can produce at least ({5} magic symbol)  ({W} magic symbol)  .
  5. Chulane, Teller of Tales
    Chulane
    does not have summoning sickness.

Steps

  1. Activate creatures by tapping them, adding at least ({5} magic symbol)  ({W} magic symbol)  .
  2. Cast
    Village Bell-Ringer
    Village Bell-Ringer
    by paying ({2} magic symbol)  ({W} magic symbol)  .
  3. Chulane, Teller of Tales
    Chulane
    triggers, causing you to draw a card and put a land card from your hand onto the battlefield.
  4. Village Bell-Ringer
    Village Bell-Ringer
    enters the battlefield, triggering itself.
  5. In response, activate
    Chulane, Teller of Tales
    Chulane
    by paying ({3} magic symbol)   and tapping it, returning
    Village Bell-Ringer
    Village Bell-Ringer
    from the battlefield to your hand.
  6. Resolve the
    Village Bell-Ringer
    Village Bell-Ringer
    trigger, untapping all creatures you control.
  7. Repeat until your library is empty.
  8. Cast and resolve
    Laboratory Maniac
    Laboratory Maniac
    by paying ({2} magic symbol)  ({U} magic symbol)  .
  9. Repeat stpes 1 through 3.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Near-infinite ETB.
  4. Near-infinite landfall.
  5. Near-infinite LTB.
  6. Near-infinite mana creatures you control can produce.
  7. Near-infinite storm count.
  8. Win the game.
  9. Near-infinite untap of creatures you control.

Metadata

  1. In 366 decks according to EDHREC.
footer