Color Identity: U, R

Prerequisites

  1.  
    Fanning the Flames
    Fanning the Flames
    in hand.
  2.  
    Stormsplitter
    Stormsplitter
    and
    Sorcerer Class
    Sorcerer Class
    on the battlefield.
  3. Sorcerer Class
    Sorcerer Class
    is at least level 2.
  4. ({10} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   at most, depending on how many
    Stormsplitter
    Stormsplitter
    s and/or other creatures you control without summoning sickness available.

Steps

  1. Activate any creature you control that does not have summoning sickness by tapping it, adding ({R} magic symbol)   that can only be spent to cast an instant or sorcery spell, or to gain a Class level.
  2. Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   available, whichever comes first.
  3. Cast
    Fanning the Flames
    Fanning the Flames
    with buyback by paying ({3} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  .
  4. Each
    Stormsplitter
    Stormsplitter
    you control triggers, and
    Sorcerer Class
    Sorcerer Class
    's third ability triggers if it is level 3.
  5. Resolve the
    Stormsplitter
    Stormsplitter
    triggers, creating that many token copies of
    Stormsplitter
    Stormsplitter
    .
  6. Resolve the
    Sorcerer Class
    Sorcerer Class
    trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn.
  7. Resolve
    Fanning the Flames
    Fanning the Flames
    , dealing X damage to any target, and returning
    Fanning the Flames
    Fanning the Flames
    to your hand.
  8. Repeat.

Notes

  1. The combo involves casting
    Fanning the Flames
    Fanning the Flames
    with X=0 to reduce the amount of mana needed. Once you have spare mana, you may increase the amount of mana used to cast
    Fanning the Flames
    Fanning the Flames
    to deal infinite damage to any target(s).

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite damage.
  4. Infinite storm count.
  5. Infinite creature tokens with haste.
  6. Infinite magecraft triggers.
  7. Infinite blue mana that can only be spent to cast instant and/or sorcery spells.
  8. Infinite red mana that can only be spent to cast instant and/or sorcery spells.

Metadata

  1. In 4 decks according to EDHREC.
footer