Color Identity: B, R, G

Prerequisites

  1.  
    Haru-Onna
    Haru-Onna
    in hand.
  2.  All other permanents on the battlefield.
  3. You control at least five Spirits.
  4. ({4} magic symbol)   available.

Steps

  1. Cast
    Haru-Onna
    Haru-Onna
    by paying ({4} magic symbol)  .
  2. Kemuri-Onna
    Kemuri-Onna
    triggers, returning itself to your hand from the battlefield.
  3. When
    Haru-Onna
    Haru-Onna
    enters the battlefield, it and
    Mana Echoes
    Mana Echoes
    trigger.
  4. Resolve the
    Mana Echoes
    Mana Echoes
    trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  5. Resolve the
    Haru-Onna
    Haru-Onna
    trigger, causing you to draw a card.
  6. Cast
    Kemuri-Onna
    Kemuri-Onna
    by paying ({5} magic symbol)  .
  7. Haru-Onna
    Haru-Onna
    triggers, returning itself to your hand from the battlefield.
  8. When
    Kemuri-Onna
    Kemuri-Onna
    enters the battlefield, it and
    Mana Echoes
    Mana Echoes
    trigger.
  9. Resolve the
    Mana Echoes
    Mana Echoes
    trigger, adding at least ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  10. Resolve the
    Kemuri-Onna
    Kemuri-Onna
    trigger, causing target player to discard a card.
  11. Repeat.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Infinite looting.
  4. Infinite self-discard triggers.
  5. Near-infinite colored mana.
  6. Near-infinite colorless mana.
  7. Near-infinite ETB.
  8. Near-infinite LTB.
  9. Near-infinite storm count.

Metadata

  1. In 0 decks according to EDHREC.
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