the front side of Fire Lord Azula
the back of a classic MtG card
the front side of Ghostly Flicker
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Ghostly Flicker in hand.
  2.  Fire Lord Azula and Archaeomancer on the battlefield (Fire Lord Azula Without Summoning Sickness).

Notable Prerequisites

  1. You control three permanents that enter untapped and that can tap to produce at least ({2} magic symbol)  ({U} magic symbol)  .

Steps

  1. Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding ({R} magic symbol)  ({R} magic symbol)  .
  2. Holding priority, activate three permanents by tapping them, adding at least ({2} magic symbol)  ({U} magic symbol)  .
  3. Cast Ghostly Flicker by paying ({2} magic symbol)  ({U} magic symbol)  , targeting the tapped permanent and Archaeomancer.
  4. Fire Lord Azula triggers, copying Ghostly Flicker, targeting two other mana-producing permanents.
  5. Resolve the copy of Ghostly Flicker, blinking the two targeted permanents.
  6. Resolve the original Ghostly Flicker, blinking the targeted permanent and Archaeomancer.
  7. When Archaeomancer enters, it triggers, returning Ghostly Flicker from your graveyard to your hand.
  8. Repeat from step 2.

Results

  1. Infinite ETB.
  2. Infinite LTB.
  3. Infinite landfall triggers.
  4. Infinite magecraft triggers.
  5. Infinite mana permanents you control that enter the battlefield untapped can produce.
  6. Infinite storm count.

Metadata

  1. In 51 decks according to EDHREC.

Variants of this combo

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