Color Identity: U

Prerequisites

  1.  
    Ghostly Flicker
    Ghostly Flicker
    in hand.
  2.  
    Peregrine Drake
    Peregrine Drake
    and
    Archaeomancer
    Archaeomancer
    on the battlefield.
  3. You control up to five lands that can tap to produce at least ({2} magic symbol)  ({U} magic symbol)  .

Steps

  1. Activate up to five lands by tapping them, adding at least ({2} magic symbol)  ({U} magic symbol)  .
  2. Cast
    Ghostly Flicker
    Ghostly Flicker
    by paying ({2} magic symbol)  ({U} magic symbol)  , blinking
    Archaeomancer
    Archaeomancer
    and
    Peregrine Drake
    Peregrine Drake
    .
  3. When
    Archaeomancer
    Archaeomancer
    and
    Peregrine Drake
    Peregrine Drake
    enter the battlefield, their abilities trigger.
  4. Resolve the
    Archaeomancer
    Archaeomancer
    trigger, returning
    Ghostly Flicker
    Ghostly Flicker
    to your hand from your graveyard.
  5. Resolve the
    Peregrine Drake
    Peregrine Drake
    trigger, untapping up to five lands.
  6. Repeat.
  7. If you control five lands that can tap to produce at least ({3} magic symbol)  ({U} magic symbol)  , this combo nets infinite mana, and you may blink any other permanent besides
    Peregrine Drake
    Peregrine Drake
    .

Results

  1. Infinite blinking.
  2. Infinite ETB.
  3. Infinite landfall triggers.
  4. Infinite LTB.
  5. Infinite magecraft triggers.
  6. Infinite mana lands you control can produce.
  7. Infinite storm count.
  8. Infinite untap of lands you control.

Metadata

  1. In 21388 decks according to EDHREC.

Variants of this combo

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