Color Identity: R, W

Prerequisites

  1.  
    Sunforger
    Sunforger
    and
    Epitaph Golem
    Epitaph Golem
    on the battlefield.
  2.  
    Chance for Glory
    Chance for Glory
    and
    Angel's Grace
    Angel's Grace
    in your library.
  3. Sunforger
    Sunforger
    attached to a creature you control.
  4. ({2} magic symbol)  ({R} magic symbol)  ({W} magic symbol)   the first turn, with ({10} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({W} magic symbol)  ({W} magic symbol)   available each extra turn available.

Steps

  1. Activate
    Sunforger
    Sunforger
    by paying ({R} magic symbol)  ({W} magic symbol)   and unattaching it, searching your library for
    Chance for Glory
    Chance for Glory
    and casting it without paying its mana cost.
  2. Resolve
    Chance for Glory
    Chance for Glory
    , causing you to take an extra turn after this one.
  3. Activate
    Epitaph Golem
    Epitaph Golem
    by paying ({2} magic symbol)  , putting
    Chance for Glory
    Chance for Glory
    on the bottom of your library from your graveyard.
  4. Move to your next turn.
  5. Activate
    Sunforger
    Sunforger
    's equip ability by paying ({3} magic symbol)  , attaching it to a creature you control.
  6. Repeat steps 1 through 3 one additional time.
  7. Activate
    Sunforger
    Sunforger
    's equip ability by paying ({3} magic symbol)  , attaching it to a creature you control.
  8. Activate
    Sunforger
    Sunforger
    by paying ({R} magic symbol)  ({W} magic symbol)   and unattaching it, searching your library for
    Angel's Grace
    Angel's Grace
    and casting it without paying its mana cost.
  9. Resolve
    Angel's Grace
    Angel's Grace
    , preventing you from losing the game this turn.
  10. Activate
    Epitaph Golem
    Epitaph Golem
    by paying ({2} magic symbol)  , putting
    Angel's Grace
    Angel's Grace
    on the bottom of your library from your graveyard.
  11. At the beginning of your end step,
    Chance for Glory
    Chance for Glory
    triggers, however you cannot lose the game due to
    Angel's Grace
    Angel's Grace
    .
  12. Repeat from step 4.

Results

  1. Infinite turns.

Metadata

  1. In 12 decks according to EDHREC.
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