the front side of Worldfire
the back of a classic MtG card
the front side of Nekusar, the Mindrazer
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Worldfire in hand.
  2.  Nekusar in the command zone.
  3.  Nekusar must be your commander.

Mana Needed

  1. ({8} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   plus enough mana to pay for commander tax, if applicable available.

Steps

  1. Cast Worldfire by paying ({6} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  , exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Cast Nekusar from the command zone by paying ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)   and commander tax, if applicable.
  3. Whenever your opponent draw a card during their draw step, Nekusar causes them to draw an additional card and triggers twice.
  4. Resolve the first Nekusar trigger, dealing 1 damage to the opponent.
  5. The opponent loses the game due to having zero or less life.
  6. Repeat from step 3 for each remaining opponent.

Results

  1. Each opponent loses the game.
  2. Exile all cards in all hands and graveyards.
  3. Exile all permanents.
  4. Near-infinite lifeloss.

Metadata

  1. In 107 decks according to EDHREC.
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