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Nine Lives | Fractured Identity | Austere Command
(and one other card)
Color Identity: W, U
Cards
Nine Lives
Fractured Identity
Austere Command
Angel's Grace
Initial Card State
Nine Lives
on the battlefield.
All other permanents in hand.
Mana Needed
({7} magic symbol)
({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
({W} magic symbol)
({U} magic symbol)
available.
Steps
Cast
Angel's Grace
by paying
({W} magic symbol)
.
Cast
Fractured Identity
by paying
({3} magic symbol)
({W} magic symbol)
({U} magic symbol)
, exiling
Nine Lives
and causing each opponent to create a token copy of it.
Nine Lives
leaves the battlefield, however you cannot lose the game due to
Angel's Grace
.
Cast
Austere Command
by paying its mana cost, destroying all enchantments.
When each opponent's
Nine Lives
leaves the battlefield, they each trigger, causing each opponent to lose the game.
Results
Each opponent loses the game.
Metadata
In 59 decks according to EDHREC.
Variants of this combo
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