the front side of Prossh, Skyraider of Kher
the back of a classic MtG card
the front side of Xenagos, God of Revels
the back of a classic MtG card
the front side of Seize the Day
the back of a classic MtG card

Color Identity: B, R, G

Initial Card State

  1.  Seize the Day in hand.
  2.  Xenagos on the battlefield.
  3.  Prossh in the command zone.
  4.  Prossh must be your commander.

Notable Prerequisites

  1. You have no more than three opponents.

Mana Needed

  1. ({8} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   plus enough mana to pay for commander tax, if applicable available.

Steps

  1. Cast Prossh by paying ({3} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   and commander tax, if applicable.
  2. Prossh triggers, creating at least six 0/1 Kobold of Kher Keep creature tokens.
  3. Activate Prossh six times by sacrificing six Kobold of Kher Keep tokens, giving Prossh +6/+0 until end of turn.
  4. At the beginning of your combat phase, Xenagos triggers, giving Prossh +X/+X and haste until end of turn, where X is Prossh's power.
  5. Deal combat damage to an opponent using Prossh, causing an opponent to be dealt at least twenty-two commander damage.
  6. The opponent loses the game due to being dealt twenty-one or more combat damage by your commander.
  7. Move to your postcombat main phase.
  8. If Seize the Day is in your hand, cast it by paying ({3} magic symbol)  ({R} magic symbol)  .
  9. Otherwise, cast it from your graveyard for its flashback cost by paying ({2} magic symbol)  ({R} magic symbol)  .
  10. Resolve Sieze the Day, untapping Prossh and causing you to get an additional combat phase and main phase after this one.
  11. Repeat from step 4 until each opponent has lost the game.

Results

  1. Each opponent loses the game.
  2. Near-infinite combat damage.

Metadata

  1. In 36 decks according to EDHREC.
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