Combo Search
Menu
Advanced
Syntax
Random
Prossh, Skyraider of Kher | Xenagos, God of Revels | Seize the Day
Color Identity: B, R, G
Cards
Prossh, Skyraider of Kher
Xenagos, God of Revels
Seize the Day
Prerequisites
Seize the Day
in hand.
Xenagos
on the battlefield.
Prossh
in the command zone.
You have no more than three opponents.
({8} magic symbol)
({B} magic symbol)
({R} magic symbol)
({R} magic symbol)
({R} magic symbol)
({G} magic symbol)
plus enough mana to pay for commander tax, if applicable available.
Steps
Cast
Prossh
by paying
({3} magic symbol)
({B} magic symbol)
({R} magic symbol)
({G} magic symbol)
and commander tax, if applicable.
Prossh
triggers, creating at least six 0/1 Kobold of Kher Keep creature tokens.
Activate
Prossh
six times by sacrificing six Kobold of Kher Keep tokens, giving
Prossh
+6/+0 until end of turn.
At the beginning of your combat phase,
Xenagos
triggers, giving
Prossh
+X/+X and haste until end of turn, where X is
Prossh
's power.
Deal combat damage to an opponent using
Prossh
, causing an opponent to be dealt at least twenty-two commander damage.
The opponent loses the game due to being dealt twenty-one or more combat damage by your commander.
Move to your postcombat main phase.
If
Seize the Day
is in your hand, cast it by paying
({3} magic symbol)
({R} magic symbol)
.
Otherwise, cast it from your graveyard for its flashback cost by paying
({2} magic symbol)
({R} magic symbol)
.
Resolve Sieze the Day, untapping
Prossh
and causing you to get an additional combat phase and main phase after this one.
Repeat from step 4 until each opponent has lost the game.
Results
Each opponent loses the game.
Near-infinite combat damage.
Metadata
In 33 decks according to EDHREC.