the front side of Magus of the Candelabra
the back of a classic MtG card
the front side of Staff of Domination
the back of a classic MtG card
the front side of High Tide
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  High Tide in hand.
  2.  Magus of the Candelabra and Staff of Domination on the battlefield.

Notable Prerequisites

  1. Magus of the Candelabra does not have summoning sickness.
  2. You control at least five Islands.

Mana Needed

  1. ({U} magic symbol)   available.

Steps

  1. Cast High Tide by paying ({U} magic symbol)  .
  2. Activate five Islands by tapping them, adding ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  3. High Tide triggers five times, adding ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  4. Activate Magus of the Candelabra by paying ({5} magic symbol)   and tapping it, untapping five Islands.
  5. Activate Staff of Domination's third ability by paying ({3} magic symbol)   and tapping it, untapping Magus of the Candelabra.
  6. Activate Staff of Domination's first ability by paying ({1} magic symbol)  , untapping Staff of Domination.
  7. Repeat from step 2.
  8. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.

Results

  1. Infinite card draw.
  2. Infinite draw triggers.
  3. Infinite lifegain.
  4. Infinite lifegain triggers.
  5. Infinite mana creatures you control can produce.
  6. Infinite mana lands you control can produce.
  7. Infinite untap of creatures you control.
  8. Infinite untap of lands you control.

Metadata

  1. In 22 decks according to EDHREC.
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