Color Identity: U, B

Prerequisites

  1.  
    The Mindskinner
    The Mindskinner
    and
    Syr Konrad, the Grim
    Syr Konrad
    on the battlefield.
  2. You have a way to deal damage to an opponent.

Steps

  1. Attempt to deal damage to an opponent.
  2. The damage is replaced by
    The Mindskinner
    The Mindskinner
    , instead causing each opponent to mill that many cards.
  3. Syr Konrad, the Grim
    Syr Konrad
    triggers for each creature card put into your graveyard.
  4. Resolve the first trigger, attempting to deal 1 damage to each opponent.
  5. Repeat from step 2.

Notes

  1. This combo ends once all triggers have resolved and opponents have not milled any creature cards. You can then attempt to deal damage again to restart the combo, if needed. Dealing a larger amount of damage, such as having
    The Mindskinner
    The Mindskinner
    and other creatures attack, ensures a larger amount of iterations.

Results

  1. Near-infinite mill.
footer