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the front side of Time Sieve
the back of a classic MtG card
the front side of Cybermen Squadron
the back of a classic MtG card

Color Identity: U, B

Initial Card State

  1.  
    Time Sieve
    Time Sieve
    and
    Cybermen Squadron
    Cybermen Squadron
    on the battlefield.

Notable Prerequisites

  1. You have at least two opponents.
  2. You control a number of nonlegendary artifact creatures that do not have summoning sickness equal to five divided by the number of opponents you have minus one, rounded up.
  3. Opponents cannot block and kill creatures you control.

Steps

  1. Declare a sufficient number of nonlegendary artifact creatures as attackers.
  2. Each creature's myriad ability triggers, creating a token copy of each creature attacking each other opponent.
  3. Activate
    Time Sieve
    Time Sieve
    by tapping it and sacrificing five of the creature tokens, causing you to take an extra turn after this one.
  4. At end of combat, exile any remaining tokens created by myriad abilities.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 1475 decks according to EDHREC.
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