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the front side of Lightning Runner
the back of a classic MtG card
the front side of Aetherwind Basker
the back of a classic MtG card

Color Identity: R, G

Initial Card State

  1.  
    Lightning Runner
    Lightning Runner
    and
    Aetherwind Basker
    Aetherwind Basker
    on the battlefield.

Notable Prerequisites

  1. You control at least six creatures.
  2. An opponent cannot block and kill
    Lightning Runner
    Lightning Runner
    or
    Aetherwind Basker
    Aetherwind Basker
    .
  3. Aetherwind Basker
    Aetherwind Basker
    does not have summoning sickness.

Steps

  1. Declare
    Lightning Runner
    Lightning Runner
    and
    Aetherwind Basker
    Aetherwind Basker
    as attackers, triggering their abilities.
  2. Resolve the
    Aetherwind Basker
    Aetherwind Basker
    trigger, causing you to get at least six ({E} magic symbol)  .
  3. Resolve the
    Lightning Runner
    Lightning Runner
    trigger, causing you to get ({E} magic symbol)  ({E} magic symbol)  , and then pay eight ({E} magic symbol)   to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat.
  5. If you control more than six creatures, this combo will net infinite ({E} magic symbol)  .

Results

  1. Infinite combat phases.
  2. Infinite energy counters.
  3. Infinite mana creatures you control can produce.
  4. Infinite untap of creatures you control.

Metadata

  1. In 1798 decks according to EDHREC.
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