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the front side of Toralf, God of Fury // Toralf's Hammer
the back of a classic MtG card
the front side of Deathless Angel
the back of a classic MtG card
the front side of Dictate of the Twin Gods
the back of a classic MtG card

Color Identity: R, W

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. An opponent controls two or more creatures that can be targeted by spells and abilities you control.
  2. You have a way to deal noncombat damage to one of the indestructible creatures such that the excess damage doubled will deal excess damage to the second indestructible creature.

Mana Needed

  1. ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)   available.

Steps

  1. Activate
    Deathless Angel
    Deathless Angel
    twice by paying ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  , giving two creatures an opponent controls indestructible until end of turn.
  2. Deal noncombat damage to one of the indestructible creatures, dealing twice that much damage instead due to
    Dictate of the Twin Gods
    Dictate of the Twin Gods
    .
  3. Toralf, God of FuryToralf's Hammer
    Toralf
    triggers, dealing twice the excess damage to the second indestructible creature due to
    Dictate of the Twin Gods
    Dictate of the Twin Gods
    .
  4. Toralf, God of FuryToralf's Hammer
    Toralf
    triggers, dealing twice the excess damage to the first indestructible creature due to
    Dictate of the Twin Gods
    Dictate of the Twin Gods
    .
  5. Repeat from step 3 an arbitrarily large number of times.
  6. Resolve a
    Toralf, God of FuryToralf's Hammer
    Toralf
    trigger, dealing infinite damage to any target.

Notes

  1. An example of the pre-requisite: If you give two creatures an opponent controls with toughness 2 and 3 indestructible, you would need to start the loop by dealing 4 noncombat damage to the creature with toughness equal to 2. This will deal 2 excess damage, which will be amplified to 4, thus dealing excess damage to the second creature and continuing the loop. It is recommended to start by giving the two smallest creatures possible indestructible and to target the smaller of the two creatures first.

Results

  1. Infinite damage to any target.

Variants of this combo

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