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Color Identity: G, U

Initial Card State

  1.  
    Mana Severance
    Mana Severance
    in hand.
  2.  
    Hermit Druid
    Hermit Druid
    and
    Jace, Wielder of Mysteries
    Jace
    on the battlefield.

Notable Prerequisites

  1. Hermit Druid
    Hermit Druid
    does not have summoning sickness.

Mana Needed

  1. ({1} magic symbol)  ({U} magic symbol)  ({G} magic symbol)   available.

Steps

  1. Cast
    Mana Severance
    Mana Severance
    by paying ({1} magic symbol)  ({U} magic symbol)  , searching for all lands in your library, exiling them and shuffling your library.
  2. Activate
    Hermit Druid
    Hermit Druid
    by paying ({G} magic symbol)   and tapping it, causing you to mill your entire library.
  3. Activate
    Jace, Wielder of Mysteries
    Jace
    's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.

Results

  1. Infinite self-mill.
  2. Win the game.

Metadata

  1. In 39 decks according to EDHREC.
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