the front side of Hermit Druid
the back of a classic MtG card
the front side of Mana Severance
the back of a classic MtG card
the front side of Laboratory Maniac
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Mana Severance in hand.
  2.  Hermit Druid and Laboratory Maniac on the battlefield.

Notable Prerequisites

  1. Hermit Druid does not have summoning sickness.
  2. You have a way to draw a card.

Mana Needed

  1. ({1} magic symbol)  ({G} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast Mana Severance by paying ({1} magic symbol)  ({U} magic symbol)  , searching for all lands in your library, exiling them and shuffling your library.
  2. Activate Hermit Druid by paying ({G} magic symbol)   and tapping it, causing you to mill your entire library.
  3. Draw a card, causing you to win the game due to drawing from an empty library.

Results

  1. Infinite self-mill.
  2. Win the game.

Metadata

  1. In 61 decks according to EDHREC.
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