the front side of Improvised Arsenal
the back of a classic MtG card
the front side of Mana Echoes
the back of a classic MtG card
the front side of Chishiro, the Shattered Blade
the back of a classic MtG card
the front side of Prismite
the back of a classic MtG card

Color Identity: R, G

Initial Card State

  1.  All permanents on the battlefield.

Mana Needed

  1. eight generic manatwo generic mana or one red manatwo generic mana or one red manatwo generic mana or one red manatwo generic mana or one red mana at most available.

Steps

  1. Activate Improvised Arsenal by paying four generic manaone red mana, creating a token copy of it.
  2. Chishiro triggers, creating a creature token.
  3. When the creature token enters, Mana Echoes triggers, adding one colorless mana for each creature you control that shares a creature type with the creature token.
  4. If needed, activate Prismite by paying two generic mana, adding one red mana.
  5. Repeat.

Notes

  1. The mana cost can be reduced if you control more creatures that share type(s) with the created tokens as the combo begins. You should perform step 4 only if you have no one red mana in your mana pool. With infinite mana, the Improvised Arsenal tokens can be attached to creatures you control to make them infinitely large.

Results

  1. Infinite artifact ETB.
  2. Infinite artifact tokens.
  3. Infinite creature ETB.
  4. Infinite colored mana.
  5. Infinite colorless mana.
  6. Infinite creature tokens that are infinitely powerful.
  7. Infinitely powerful creatures you control.

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How much mana gets Mana Echoes going?

Each new creature makes Mana Echoes add one colorless mana for every creature you control that shares a type with it, so the loop costs less the more of them you have. Activating again before the Mana Echoes triggers resolve makes each of them count more creatures. Each colored mana takes two generic mana of the one colorless mana through the combo's mana converter.

Mana to starttwelve generic manaone red manaone red manaone red mana

Each loop costs
four generic manaone red mana
Loops before it pays for itself
5
Mana to start
Your mana, step by step
  • To start: twelve generic manaone red manaone red manaone red mana
  • Pay four generic manaone red mana: 10 left
  • Pay four generic manaone red mana: 5 left
  • Pay four generic manaone red mana: 0 left
  • Mana Echoes adds 3: 3
  • Mana Echoes adds 3: 6
  • Pay four generic manaone red mana: 0 left
  • Mana Echoes adds 4: 4
  • Mana Echoes adds 4: 8
  • Pay four generic manaone red mana: 2 left
  • Mana Echoes adds 5: 7
  • Pay four generic manaone red mana: 1 left
  • Mana Echoes adds 6: 7
  • Pay four generic manaone red mana: 1 left
  • Mana Echoes adds 7: 8
  • Pay four generic manaone red mana: 2 left
  • Mana Echoes adds 8: 10
  • Pay four generic manaone red mana: 4 left
  • Mana Echoes adds 9: 13
  • Pay four generic manaone red mana: 7 left
  • Pay four generic manaone red mana: 1 left
  • Mana Echoes adds 11: 12
  • Pay four generic manaone red mana: 6 left
  • Pay four generic manaone red mana: 0 left
  • Mana Echoes adds 13: 13

Variants of this combo

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