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the front side of Pull from Eternity
the back of a classic MtG card
the front side of Quintorius, Loremaster
the back of a classic MtG card
the front side of Teferi's Protection
the back of a classic MtG card
the front side of Isochron Scepter
the back of a classic MtG card

Color Identity: R, W

Initial Card State

  1.  
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    Teferi's Protection
    in your graveyard.
  2.  
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    Pull from Eternity
    in exile (exiled by
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    Isochron Scepter
    ).
  3.  
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    Quintorius
    and
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    Isochron Scepter
    on the battlefield.

Mana Needed

  1. ({2} magic symbol)  ({W} magic symbol)   the first turn, and ({3} magic symbol)  ({R} magic symbol)  ({W} magic symbol)   each other turn available.

Steps

  1. Cast
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    Teferi's Protection
    by paying ({2} magic symbol)  ({W} magic symbol)  , causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling
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    Teferi's Protection
    .
  2. During your next turn, activate
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    Isochron Scepter
    by paying ({2} magic symbol)   and tapping it, casting a copy of
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    Pull from Eternity
    without paying its mana cost.
  3. Resolve
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    Pull from Eternity
    , putting
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    Teferi's Protection
    from exile into your graveyard.
  4. At the beginning of your end step,
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    Quintorius
    triggers, exiling
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    Teferi's Protection
    from your graveyard and creating a 3/2 Spirit creature token.
  5. Activate
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    Quintorius
    by paying ({1} magic symbol)  ({R} magic symbol)  ({W} magic symbol)   and sacrificing a Spirit, casting
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    Teferi's Protection
    from exile without paying its mana cost.
  6. Resolve
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    Teferi's Protection
    , causing you to gain protection from everything and preventing your life total from changing until your next turn, and phasing all permanents you control out until your next turn, and exiling
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    Teferi's Protection
    .
  7. Repeat from step 2.

Results

  1. Permanents you control phase out during your opponents' turns.
  2. Your life total can't change during your opponents' turns.
  3. You have protection from everything during your opponents' turns.

Metadata

  1. In 5 decks according to EDHREC.
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