the front side of Lier, Disciple of the Drowned
the back of a classic MtG card
the front side of Isochron Scepter
the back of a classic MtG card
the front side of Pull from Eternity
the back of a classic MtG card
the front side of Rise of the Eldrazi
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  Pull from Eternity in exile (exiled by Isochron Scepter).
  2.   Rise of the Eldrazi in hand or in your graveyard.
  3.  Lier and Isochron Scepter on the battlefield.

Mana Needed

  1. ({9} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)   the first turn, with ({11} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)   available each extra turn available.

Steps

  1. Cast Rise of the Eldrazi either from your hand or from your graveyard for its flashback cost by paying ({9} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  , causing target player to draw four cards, and you to destroy target permanent, take an extra turn after this one and exile Rise of the Eldrazi.
  2. Move to your next turn.
  3. Activate Isochron Scepter by paying ({2} magic symbol)   and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
  4. Resolve the Pull from Eternity copy, putting Rise of the Eldrazi into your graveyard from exile.
  5. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 0 decks according to EDHREC.
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