Color Identity: W, B


Initial Card State
- Fiend Hunter in hand.
- Phantom Train and Sun Titan on the battlefield.
Mana Needed
- ({1} magic symbol)
({W} magic symbol)
({W} magic symbol)
available.
Steps
- Cast Fiend Hunter by paying its mana cost.
- When Fiend Hunter enters, its first ability triggers, exiling Sun Titan.
- Activate Phantom Train by sacrificing Fiend Hunter.
- When Fiend Hunter dies, its second ability triggers, returning Sun Titan from exile to the battlefield.
- When Sun Titan enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield.
- When Fiend Hunter enters, its first ability triggers, exiling Sun Titan.
- Resolve the Phantom Train ability.
- Repeat from step 3.
Results
- Infinite +1/+1 counters on a creature.
- Infinite ETB.
- Infinite LTB.
- Infinite death triggers.
- Infinite sacrifice triggers.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).