the front side of Fiend Hunter
the back of a classic MtG card
the front side of Sun Titan
the back of a classic MtG card
the front side of Phantom Train
the back of a classic MtG card

Color Identity: W, B

Initial Card State

  1.  Fiend Hunter in hand.
  2.  Sun Titan and Phantom Train on the battlefield.

Mana Needed

  1. one generic manaone white manaone white mana available.

Steps

  1. Cast Fiend Hunter by paying its mana cost.
  2. When Fiend Hunter enters, its first ability triggers, exiling Sun Titan.
  3. Activate Phantom Train by sacrificing Fiend Hunter.
  4. When Fiend Hunter dies, its second ability triggers, returning Sun Titan from exile to the battlefield.
  5. When Sun Titan enters, it triggers, returning Fiend Hunter from your graveyard to the battlefield.
  6. When Fiend Hunter enters, its first ability triggers, exiling Sun Titan.
  7. Resolve the Phantom Train ability.
  8. Repeat from step 3.

Results

  1. Infinite +1/+1 counters on a creature.
  2. Infinite creature ETB.
  3. Infinite creature LTB.
  4. Infinite death triggers.
  5. Infinite creature sacrifice triggers.

Variants of this combo

    Loading...
    footer