Color Identity: B

Prerequisites

  1.  
    Coretapper
    Coretapper
    in your graveyard.
  2.  All other permanents on the battlefield.
  3. "Khans" chosen with
    Palace Siege
    Palace Siege
    .
  4. ({2} magic symbol)   each turn available.

Steps

  1. At the beginning of your upkeep,
    Palace Siege
    Palace Siege
    triggers, returning
    Coretapper
    Coretapper
    from your graveyard to your hand.
  2. Cast
    Coretapper
    Coretapper
    by paying ({2} magic symbol)  .
  3. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  4. Activate
    Coretapper
    Coretapper
    's second ability by sacrificing it, putting two charge counters on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  5. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 2 decks according to EDHREC.
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