Color Identity: W, U, B

Prerequisites

  1.  
    Artificial Evolution
    Artificial Evolution
    in hand.
  2.  All permanents on the battlefield.
  3. Floating Shield
    Floating Shield
    attached to
    Bishop of Wings
    Bishop of Wings
    .
  4. "Black" chosen with
    Floating Shield
    Floating Shield
    .
  5. You control at least one Spirit with toughness equal to 1, and a way to deal damage to that creature.
  6. ({U} magic symbol)   available.

Steps

  1. Cast
    Artificial Evolution
    Artificial Evolution
    by paying ({U} magic symbol)  , changing all instances of "Angel" on
    Bishop of Wings
    Bishop of Wings
    to "Spirit".
  2. Deal damage to a Spirit you control with toughness equal to 1.
  3. The creature dies as a state-based action due to having 0 toughness, triggering
    Bishop of Wings
    Bishop of Wings
    ' second ability and
    Last Laugh
    Last Laugh
    .
  4. Resolve the
    Bishop of Wings
    Bishop of Wings
    trigger, causing you to create a 1/1 Spirit creature token.
  5. When the Spirit enters the battlefield,
    Bishop of Wings
    Bishop of Wings
    ' first ability triggers , causing you to gain 4 life.
  6. Resolve the
    Last Laugh
    Last Laugh
    trigger, dealing 1 damage to each creature except
    Bishop of Wings
    Bishop
    of WIngs, as well as each player.
  7. Repeat from step 3.

Results

  1. Infinite damage.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite lifegain.
  5. Infinite lifegain triggers.
  6. Infinite LTB.

Metadata

  1. In 0 decks according to EDHREC.
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