the front side of Krark, the Thumbless
the back of a classic MtG card
the front side of Quantum Misalignment
the back of a classic MtG card
the front side of Ember Island Production
the back of a classic MtG card
Mana Ritual
Loading...
MTG Card Back
the back of a classic MtG card

Color Identity: U, R

Cards

  1. Krark, the Thumbless
  2. Quantum Misalignment
  3. Ember Island Production
  4. Mana Ritual

Initial Card State

  1.  Krark on the battlefield.
  2.  All other cards in hand.

Notable Prerequisites

  1. This combo has a chance of failure based on the amount of starting mana you have and your first few coin flips.
  2. It may take significantly more or less mana than the amount shown.
  3. See the widget below for calculations.

Mana Needed

  1. seven generic manaone blue manaone blue manaone blue mana available.

Steps

  1. Cast Quantum Misalignment by paying its mana cost, targeting Krark.
  2. When you cast that spell, Krark and any additional copies of Krark trigger.
  3. Resolve all Krark triggers, copying that spell for each flip you won, and returning the original to your hand as long as you lost at least one flip.
  4. If you won every flip, resolve the card itself, creating one more Krark token and putting the card into your graveyard.
  5. If you need additional mana and the Mana Ritual is still in your hand, cast the Mana Ritual by paying its costs, then repeat from step 2.
  6. If you have sufficient mana and Quantum Misalignment is still in your hand, instead repeat from step 1.
  7. If you have sufficient mana and Quantum Misalignment is in your graveyard, instead cast Ember Island Production, then repeat from step 2.
  8. If you manage to pass a critical threshold of Krark copies before both copy spells ends up in your graveyard, this combo is overwhelmingly likely to be an infinite loop from that point on. See the widget below for failure chances.
  9. Once you have infinite mana and infinite copies of Krark, you can repeat this loop with any instant or sorcery you can cast.

Results

  1. Infinite copies of creatures you control.
  2. Infinite copies of instant or sorcery spells you cast.
  3. Infinite magecraft triggers.
  4. Infinite storm count.

Variants of this combo

    Loading...
    footer