This combo has a chance of failure based on the amount of starting mana you have and your first few coin flips.
It may take significantly more or less mana than the amount shown.
See the widget below for calculations.
Mana Needed
available.
Steps
Cast
Irenicus's Vile Duplication by paying its mana cost, targeting
Krark.
When you cast that spell,
Krark and any additional copies of
Krark trigger.
Resolve all
Krark triggers, copying that spell for each flip you won, and returning the original to your hand as long as you lost at least one flip.
If you won every flip, resolve the card itself, creating one more
Krark token and putting the card into your graveyard.
If you need additional mana and the
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Mana Ritual is still in your hand, cast the
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Mana Ritual by paying its costs, then repeat from step 2.
If you have sufficient mana and
Irenicus's Vile Duplication is still in your hand, instead repeat from step 1.
If you have sufficient mana and
Irenicus's Vile Duplication is in your graveyard, instead cast
Quantum Misalignment, then repeat from step 2.
If you manage to pass a critical threshold of
Krark copies before both copy spells ends up in your graveyard, this combo is overwhelmingly likely to be an infinite loop from that point on. See the widget below for failure chances.
Once you have infinite mana and infinite copies of
Krark, you can repeat this loop with any instant or sorcery you can cast.
Results
Infinite copies of creatures you control.
Infinite copies of instant or sorcery spells you cast.
Infinite magecraft triggers.
Infinite storm count.
Metadata
Bracket tag
ExhibitionBracket 1+
For any deck
1
2
3
4
5
1 · Exhibition5 · cEDH
Bracket tags are estimated from the cards and results of each combo, as a guideline rather than a strict classification.