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Fool's Demise | Coretapper | Magistrate's Scepter
Color Identity: U
Cards
Fool's Demise
Coretapper
Magistrate's Scepter
Prerequisites
All permanents on the battlefield.
Coretapper
does not have summoning sickness.
Fool's Demise
attached to
Coretapper
.
({4} magic symbol)
({U} magic symbol)
each turn available.
Steps
Activate
Coretapper
's first ability by tapping it, putting a charge counter on
Magistrate's Scepter
.
Activate
Coretapper
's second ability by sacrificing it.
Fool's Demise
goes to the graveyard from the battlefield as a state-based action.
Both of
Fool's Demise
s triggered abilities trigger.
Resolve
Fool's Demise
's first triggered ability, returning
Coretapper
from your graveyard to the battlefield.
Resolve
Fool's Demise
second triggered ability, returning it from your graveyard to your hand.
Resolve
Coretapper
's ability from step 2, putting two charge counters on
Magistrate's Scepter
.
Activate
Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
Cast
Fool's Demise
by paying
({4} magic symbol)
({U} magic symbol)
, targeting
Coretapper
.
Repeat each turn.
Results
Infinite turns.
Metadata
In 5 decks according to EDHREC.