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Murderous Redcap | Combine Guildmage
Color Identity: U, B, R, G
Cards
Murderous Redcap
Combine Guildmage
Initial Card State
Murderous Redcap
in hand.
Combine Guildmage
on the battlefield.
Notable Prerequisites
Combine Guildmage
does not have summoning sickness.
Mana Needed
({3} magic symbol)
({BR} magic symbol)
({BR} magic symbol)
({G} magic symbol)
available.
Steps
Activate
Combine Guildmage
's first ability by paying
({1} magic symbol)
({G} magic symbol)
and tapping it.
Cast
Murderous Redcap
by paying
({2} magic symbol)
({BR} magic symbol)
({BR} magic symbol)
, which enters with a +1/+1 counter on it due to
Combine Guildmage
.
When
Murderous Redcap
enters the battlefield, it triggers, dealing an amount of damage to itself equal to its power.
Murderous Redcap
dies as a state-based action due to having 0 toughness.
Murderous Redcap
's persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to
Combine Guildmage
.
Repeat from step 3.
Results
Infinite LTB.
Infinite ETB.
Infinite death triggers.
Metadata
In 6 decks according to EDHREC.
Variants of this combo
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