the front side of Magistrate's Scepter
the back of a classic MtG card
the front side of Clock of Omens
the back of a classic MtG card

Color Identity: C

Initial Card State

  1.  Magistrate's Scepter and Clock of Omens on the battlefield.

Notable Prerequisites

  1. You control at least five additional artifacts.

Mana Needed

  1. ({12} magic symbol)   each turn available.

Steps

  1. Activate Magistrate's Scepter's first ability by paying ({4} magic symbol)   and tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Clock of Omens by tapping two artifacts you control, untapping Magistrate's Scepter.
  3. Repeat two additional times.
  4. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  5. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 3223 decks according to EDHREC.
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