Color Identity: C

Prerequisites

  1.  
    Magistrate's Scepter
    Magistrate's Scepter
    and
    Clock of Omens
    Clock of Omens
    on the battlefield.
  2. You control at least five additional artifacts.
  3. ({12} magic symbol)   each turn available.

Steps

  1. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's first ability by paying ({4} magic symbol)   and tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Clock of Omens
    Clock of Omens
    by tapping two artifacts you control, untapping
    Magistrate's Scepter
    Magistrate's Scepter
    .
  3. Repeat two additional times.
  4. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  5. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 1086 decks according to EDHREC.
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