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Marina Vendrell | Ghostly Dancers | Intruder Alarm
(and one other card)
Room Enchantment
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Color Identity: W, U, B, R, G
Cards
Marina Vendrell
Ghostly Dancers
Intruder Alarm
Room Enchantment
Prerequisites
All permanents on the battlefield.
The Room has one half locked, and the other half unlocked.
Creatures you control can tap to produce enough mana to unlock the locked Room.
Marina does not have summoning sickness.
Steps
Activate any number of creatures you control by tapping them, adding at least enough mana to unlock a locked Room you control.
Unlock any Room you control by paying its mana cost.
Ghostly Dancers
' second ability triggers, creating a 3/1 Spirit creature token.
When the Spirit enters the battlefield,
Intruder Alarm
triggers, untap all creatures.
Activate Marina by tapping it, locking the Room that was unlocked in step 1.
Repeat.
Results
Infinite ETB.
Infinite creature tokens.
Infinite untap of all creatures.
Infinite mana creatures you control can produce.
Infinite unlocking of Rooms you control.
Metadata
In 205 decks according to EDHREC.