the front side of Clement, the Worrywort
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Zephyr Sentinel
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Zephyr Sentinel in hand.
  2.  Clement and Intruder Alarm on the battlefield.

Notable Prerequisites

  1. Creatures you control can tap to produce at least one generic manaone green manaone blue mana.

Steps

  1. Activate any number of creatures you control by tapping them, adding at least one generic manaone green manaone blue mana.
  2. Cast Zephyr Sentinel by paying one generic manaone blue mana.
  3. When Zephyr Sentinel enters the battlefield, it, Clement and Intruder Alarm trigger.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Holding priority, activate any number of creatures you control by tapping them, adding at least one generic manaone green manaone blue mana.
  6. Resolve the Clement trigger, returning nothing to your hand.
  7. Resolve the Zephyr Sentinel trigger, returning Clement from the battlefield to your hand.
  8. Cast Clement by paying one generic manaone green manaone blue mana.
  9. When Clement enters the battlefield, it and Intruder Alarm trigger.
  10. Resolve the Clement trigger, returning Zephyr Sentinel from the battlefield to your hand.
  11. Resolve the Intruder Alarm trigger, untapping all creatures.
  12. Repeat.

Notes

  1. You can tap Frogs for mana thanks to Clement. This should be factored in when determining if you have enough mana to execute the combo.

Results

  1. Infinite creature LTB.
  2. Infinite creature ETB.
  3. Infinite storm count.
  4. Infinite mana creatures you control can produce.
  5. Infinite untap of creatures.

Variants of this combo

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