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the front side of Slobad, Iron Goblin
the back of a classic MtG card
the front side of Spine of Ish Sah
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of March of the Machines
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Slobad, Iron Goblin
    Slobad
    does not have summoning sickness.

Steps

  1. Activate
    Slobad, Iron Goblin
    Slobad
    by tapping it and sacrificing
    Spine of Ish Sah
    Spine of Ish Sah
    , adding seven ({R} magic symbol)   that can only be spent to cast artifact spells or to activate abilities of artifacts.
  2. Spine of Ish Sah
    Spine of Ish Sah
    leaves the battlefield, returning itself from your graveyard to your hand.
  3. Cast
    Spine of Ish Sah
    Spine of Ish Sah
    by paying ({7} magic symbol)  .
  4. Spine of Ish Sah
    Spine of Ish Sah
    enters the battlefield as a creature due to
    March of the Machines
    March of the Machines
    , triggering itself and
    Intruder Alarm
    Intruder Alarm
    .
  5. Resolve the
    Intruder Alarm
    Intruder Alarm
    trigger, untapping all creatures.
  6. Resolve the
    Spine of Ish Sah
    Spine of Ish Sah
    trigger, destroying target permanent.
  7. Repeat.

Results

  1. Destroy any number of permanents on each of your turns.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite mana creatures you control can produce.
  6. Infinite sacrifice triggers.
  7. Infinite storm count.
  8. Infinite untap of creatures.

Metadata

  1. In 2 decks according to EDHREC.
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