Color Identity: W, U

Prerequisites

  1.  
    Intruder Alarm
    Intruder Alarm
    and
    Hushwing Gryff
    Hushwing Gryff
    on the battlefield.

Steps

  1. Intruder Alarm
    Intruder Alarm
    's first ability prevents creatures from untapping during their controller's untap step.
  2. Because
    Hushwing Gryff
    Hushwing Gryff
    prevents abilities from triggering whenever a creature enters the battlefield,
    Intruder Alarm
    Intruder Alarm
    's second ability does not trigger to untap them.

Results

  1. Creatures do not untap during their controller's untap step.

Metadata

  1. In 53 decks according to EDHREC.
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