Initial Card State
- Avenger of Zendikar in hand.
- All other permanents on the battlefield.
Notable Prerequisites
- You control at least four lands.
Mana Needed
- ({5} magic symbol)
({G} magic symbol)
({G} magic symbol)
available.
Steps
- At the beginning of your upkeep, Mayael's Aria triggers.
- Holding priority, cast Avenger of Zendikar by paying ({5} magic symbol)
({G} magic symbol)
({G} magic symbol)
. - Avenger of Zendikar enters the battlefield, triggering itself and Devilish Valet.
- Resolve the Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
- Each Plant token enters the battlefield, triggering Devilish Valet that many times.
- Resolve a Devilish Valet trigger, doubling its power until end of turn.
- Repeat step 6 for each remaining Devilish Valet trigger.
- Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game.
Results
- Near-infinite power for a creature until end of turn.
- Win the game at the beginning of your next upkeep.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).