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Devilish Valet | Mayael's Aria | Phylath, World Sculptor
(and one other card)
Color Identity: R, G, W
Cards
Devilish Valet
Mayael's Aria
Phylath, World Sculptor
Emergence Zone
Prerequisites
Phylath
in hand.
All other permanents on the battlefield.
You control at least four basic lands.
({5} magic symbol)
({R} magic symbol)
({G} magic symbol)
available.
Steps
At the beginning of your upkeep,
Mayael's Aria
triggers.
Holding priority, activate
Emergence Zone
's second ability by paying
({1} magic symbol)
and tapping it, allowing you to cast all spells this turn as though they have flash.
Cast
Phylath
by paying
({4} magic symbol)
({R} magic symbol)
({G} magic symbol)
.
Phylath
enters the battlefield, triggering itself and
Devilish Valet
.
Resolve the
Phylath
trigger, creating a 0/1 Plant creature token for each basic land you control.
Each Plant token enters the battlefield, triggering
Devilish Valet
that many times.
Resolve a
Devilish Valet
trigger, doubling its power until end of turn.
Repeat step 7 for each remaining
Devilish Valet
trigger.
Resolve the
Mayael's Aria
trigger, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game.
Results
Near-infinitely powerful
Devilish Valet
until end of turn.
Win the game at the beginning of your next upkeep.
Metadata
In 0 decks according to EDHREC.