Color Identity: G, W, U

Prerequisites

  1.   
    Storvald, Frost Giant Jarl
    Storvald
    in hand or in the command zone.
  2.  All other permanents on the battlefield.
  3. Tree of Redemption
    Tree of Redemption
    does not have summoning sickness.
  4. ({5} magic symbol)  ({G} magic symbol)  ({W} magic symbol)  ({U} magic symbol)   plus enough mana to pay for commander tax, if applicable available.

Steps

  1. On the end step prior to your turn, activate
    Emergence Zone
    Emergence Zone
    's second ability by paying ({1} magic symbol)  , tapping and sacrificing it, allowing you to cast all spells this turn as though they had flash.
  2. Cast
    Storvald, Frost Giant Jarl
    Storvald
    either from your hand or from the command zone by paying ({4} magic symbol)  ({G} magic symbol)  ({W} magic symbol)  ({U} magic symbol)   and commander tax, if applicable.
  3. Storvald, Frost Giant Jarl
    Storvald
    enters the battlefield, causing
    Tree of Redemption
    Tree
    or Redemption's power and toughness to become one until end of turn.
  4. Activate
    Tree of Redemption
    Tree of Redemption
    by tapping it, causing your life total to become one.
  5. At the beginning of your upkeep,
    Near-Death Experience
    Near-Death Experience
    triggers, causing you to win the game.

Results

  1. Win the game at the beginning of your next upkeep.

Metadata

  1. In 2 decks according to EDHREC.
footer