the front side of The Tenth Doctor
the back of a classic MtG card
the front side of Doom's Time Platform
the back of a classic MtG card
the front side of Time Warp
the back of a classic MtG card

Color Identity: U, R

Initial Card State

  1.  Time Warp in your graveyard.
  2.  The Tenth Doctor and Doom's Time Platform on the battlefield.

Notable Prerequisites

  1. You control a creature that can attack and that cannot be blocked or killed by an opponent.

Mana Needed

  1. ({7} magic symbol)   each turn available.

Steps

  1. Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Time Warp from your graveyard with two time counters on it.
  2. Activate The Tenth Doctor by paying ({7} magic symbol)  , removing the time counters from Time Warp.
  3. Time Warp's suspend ability triggers, causing you to cast it without paying its mana cost.
  4. Resolve Time Warp, causing you to take an extra turn after this one.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. This combo produces a lock.
  2. In 3 decks according to EDHREC.

Bracket Tag

This combo has been estimated to be Ruthless (Bracket 4+).



Variants of this combo

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