the front side of The Tenth Doctor
the back of a classic MtG card
the front side of Taigam, Master Opportunist
the back of a classic MtG card
the front side of Temporal Mastery
the back of a classic MtG card
Self-Suspending Instant or Sorcery
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MTG Card Back
the back of a classic MtG card

Color Identity: U, R

Cards

  1. The Tenth Doctor
  2. Taigam, Master Opportunist
  3. Temporal Mastery
  4. Self-Suspending Instant or Sorcery

Initial Card State

  1.  Temporal Mastery in hand.
  2.   Self-Suspending Instant or Sorcery in hand or in exile (with time counter(s) on it).
  3.  The Tenth Doctor and Taigam on the battlefield.

Easy Prerequisites

  1. You have a storm count of 1 if the self-suspending card is not in your hand, or a storm count of 0 otherwise.

Notable Prerequisites

  1. You have enough mana to cast Temporal Mastery and the self-suspending card, if needed, during the first turn.

Mana Needed

  1. ({7} magic symbol)   each extra turn available.

Steps

  1. Cast the self-suspending card by paying its mana cost if its in your hand, or any other spell otherwise if you have not cast a spell this turn.
  2. Cast Temporal Mastery by paying its mana cost.
  3. Taigam triggers, copying Temporal Mastery and then exiling it with four time counters on it and giving it suspend.
  4. Resolve the copy of Temporal Mastery, causing you to take an extra turn after this one.
  5. Move to your next turn. At the beginning of that turn's upkeep, Temporal Mastery and the self-suspending card's suspend abilities trigger, removing a time counter from each of them.
  6. Activate The Tenth Doctor by paying ({7} magic symbol)  , removing three time counters from Temporal Mastery and the self-suspending card, triggering their suspend abilities.
  7. Resolve the self-suspending card's suspend trigger, causing you to cast it from exile without paying its mana cost, and eventually exile it with time counters on it.
  8. Resolve the Temporal Mastery's suspend trigger, causing you to cast it from exile without paying its mana cost.
  9. Repeat from step 3.

Notes

  1. It is highly recommended to choose a self-suspending card that you are certain will have legal targets, if applicable, every time it is cast.

Results

  1. Infinite turns.

Metadata

  1. In 147 decks according to EDHREC.

Variants of this combo

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