Color Identity: R, G, W, U

Prerequisites

  1. Jace, Wielder of Mysteries
    Jace
    in hand or on the battlefield or in your library.
  2.  
    Manamorphose
    Manamorphose
    in hand.
  3.  
    Zirda, the Dawnwaker
    Zirda
    and
    Izzet Guildmage
    Izzet Guildmage
    on the battlefield.
  4. ({1} magic symbol)  ({RG} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Manamorphose
    Manamorphose
    by paying ({1} magic symbol)  ({RG} magic symbol)  .
  2. Holding priority, activate
    Izzet Guildmage
    Izzet Guildmage
    by paying ({U} magic symbol)  , copying
    Manamorphose
    Manamorphose
    .
  3. Resolve the
    Manamorphose
    Manamorphose
    copy, adding ({1} magic symbol)  ({U} magic symbol)   and drawing a card.
  4. If
    Jace, Wielder of Mysteries
    Jace
    is on the battlefield, repeat from step 2 until you draw from an empty library, winning the game.
  5. Otherwise, repeat from step 2 until you have one card left in your library.
  6. Resolve the original
    Manamorphose
    Manamorphose
    , adding ({U} magic symbol)  ({U} magic symbol)   and drawing a card.
  7. Cast
    Jace, Wielder of Mysteries
    Jace
    from your hand by paying ({1} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  8. Activate
    Jace, Wielder of Mysteries
    Jace
    's first loyalty ability, causing you to draw from an empty library and win the game.

Results

  1. Infinite card draw.
  2. Near-infinite colored mana.
  3. Near-infinite magecraft triggers.
  4. Win the game.

Metadata

  1. In 0 decks according to EDHREC.
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