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Zirda, the Dawnwaker | Izzet Guildmage | Manamorphose
(and one other card)
Color Identity: R, G, W, U
Cards
Zirda, the Dawnwaker
Izzet Guildmage
Manamorphose
Jace, Wielder of Mysteries
Prerequisites
Manamorphose
in hand.
Jace
in hand or on the battlefield or in your library.
Zirda
and
Izzet Guildmage
on the battlefield.
({1} magic symbol)
({RG} magic symbol)
({U} magic symbol)
available.
Steps
Cast
Manamorphose
by paying
({1} magic symbol)
({RG} magic symbol)
.
Holding priority, activate
Izzet Guildmage
by paying
({U} magic symbol)
, copying
Manamorphose
.
Resolve the
Manamorphose
copy, adding
({1} magic symbol)
({U} magic symbol)
and drawing a card.
If
Jace
is on the battlefield, repeat from step 2 until you draw from an empty library, winning the game.
Otherwise, repeat from step 2 until you have one card left in your library.
Resolve the original
Manamorphose
, adding
({U} magic symbol)
({U} magic symbol)
and drawing a card.
Cast
Jace
from your hand by paying
({1} magic symbol)
({U} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
Activate
Jace
's first loyalty ability, causing you to draw from an empty library and win the game.
Results
Infinite card draw.
Near-infinite colored mana.
Near-infinite magecraft triggers.
Win the game.
Metadata
In 0 decks according to EDHREC.