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Celestine, the Living Saint | Coretapper | Magistrate's Scepter
Color Identity: W
Cards
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Celestine, the Living Saint
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Coretapper
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Magistrate's Scepter
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
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Celestine
and
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Coretapper
do not have summoning sickness.
An opponent is unable to block and kill
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Celestine
.
Steps
Activate
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Coretapper
's first ability by tapping it, putting a charge counter on
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Magistrate's Scepter
.
Activate
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Coretapper
's second ability by sacrificing it, putting two charge counters on
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Magistrate's Scepter
.
Activate
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Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Deal combat damage using
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Celestine
, causing you to gain three life.
At the beginning of your end step,
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Celestine
triggers, returning
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Coretapper
from your graveyard to the battlefield.
Repeat each turn.
Results
Infinite turns.
Metadata
In 19 decks according to EDHREC.