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Celestine, the Living Saint | Coretapper | Magistrate's Scepter
Color Identity: W
Cards
Celestine, the Living Saint
Coretapper
Magistrate's Scepter
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
Celestine
and
Coretapper
do not have summoning sickness.
An opponent is unable to block and kill
Celestine
.
Steps
Activate
Coretapper
's first ability by tapping it, putting a charge counter on
Magistrate's Scepter
.
Activate
Coretapper
's second ability by sacrificing it, putting two charge counters on
Magistrate's Scepter
.
Activate
Magistrate's Scepter
's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Deal combat damage using
Celestine
, causing you to gain three life.
At the beginning of your end step,
Celestine
triggers, returning
Coretapper
from your graveyard to the battlefield.
Repeat each turn.
Results
Infinite turns.
Metadata
In 21 decks according to EDHREC.