Color Identity: U, B

Prerequisites

  1.  
    Myr Battlesphere
    Myr Battlesphere
    in your graveyard.
  2.  
    Time Sieve
    Time Sieve
    and
    Sword of Light and Shadow
    Sword of Light and Shadow
    on the battlefield.
  3. Sword of Light and Shadow
    Sword of Light and Shadow
    attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent.
  4. ({7} magic symbol)   each turn available.

Steps

  1. Deal combat damage to an opponent using the creature that has
    Sword of Light and Shadow
    Sword of Light and Shadow
    attached.
  2. Sword of Light and Shadow
    Sword of Light and Shadow
    triggers, causing you to gain three life and return
    Myr Battlesphere
    Myr Battlesphere
    from your graveyard to your hand.
  3. Cast
    Myr Battlesphere
    Myr Battlesphere
    by paying ({7} magic symbol)  .
  4. When
    Myr Battlesphere
    Myr Battlesphere
    enters the battlefield, it triggers, creating four 1/1 Myr creature tokens.
  5. Activate
    Time Sieve
    Time Sieve
    by tapping it, sacrificing
    Myr Battlesphere
    Myr Battlesphere
    and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
  6. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 15 decks according to EDHREC.
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