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Mardu Siegebreaker | Port Razer
Color Identity: R, W, B
Cards
Mardu Siegebreaker
Port Razer
Initial Card State
Mardu Siegebreaker
on the battlefield.
Port Razer
in exile.
Easy Prerequisites
Port Razer
exiled by
Mardu Siegebreaker
.
Notable Prerequisites
Port Razer
cannot be blocked by an opponent.
An opponent cannot block and kill creatures you control.
Steps
Declare
Mardu Siegebreaker
as an attacker, triggering its second ability, creating a token copy of
Port Razer
that is tapped and attacking.
Deal combat damage with the
Port Razer
token, triggering its ability, untapping all creatures you control and causing you to get an additional combat phase after this one.
Repeat each combat phase.
Results
Infinite ETB.
Infinite combat phases.
Infinite untap of creatures you control.
Infinite mana creatures you control can produce.
Infinite LTB.
Infinite sacrifice triggers.
Infinite death triggers.
Infinite combat damage.
Infinite tapped creature tokens.
Metadata
In 130 decks according to EDHREC.
Variants of this combo
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