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the front side of Wanderwine Prophets
the back of a classic MtG card
the front side of Deeproot Historian
the back of a classic MtG card
the front side of Abundance
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. An opponent cannot block
    Wanderwine Prophets
    Wanderwine Prophets
    .
  2. There is a Merfolk card exiled by
    Wanderwine Prophets
    Wanderwine Prophets
    .
  3. You have a land card in hand.

Mana Needed

  1. ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. Deal combat damage to an opponent using
    Wanderwine Prophets
    Wanderwine Prophets
    .
  2. Wanderwine Prophets
    Wanderwine Prophets
    triggers, sacrificing itself and causing you to take an extra turn after this one.
  3. When
    Wanderwine Prophets
    Wanderwine Prophets
    dies, it triggers, returning all cards exiled with it to the battlefield.
  4. Cast
    Wanderwine Prophets
    Wanderwine Prophets
    from your graveyard for its retrace cost by paying ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   and discarding a land card.
  5. When
    Wanderwine Prophets
    Wanderwine Prophets
    enters the battlefield, it triggers, exiling another Merfolk you control.
  6. Move to your next turn.
  7. During your draw step, choose to reveal cards from the top of your library until you reveal a land card and put it into your hand.
  8. Repeat.

Notes

  1. You may execute this combo by sacrificing another Merfolk instead of
    Wanderwine Prophets
    Wanderwine Prophets
    . This changes the mana needed each turn to that Merfolk's casting cost. You may then ignore steps 3 and 5.

Results

  1. Near-infinite turns.

Metadata

  1. In 12 decks according to EDHREC.
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